ELIAS ABLAN
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Skybound PvE

2026

A browser-based arcade air combat game adapted from a multiplayer Battle Royale into a PvE survival experience.

Skybound PvE gameplay showing a biplane flying over an island

Skybound PvE is an arcade air combat spin-off built with Next.js, React Three Fiber, Three.js, Rapier, and Zustand. The project started as a multiplayer Battle Royale with authentication, realtime rooms, and Supabase persistence, then shifted into a PvE experience focused on waves, survival, local scoring, and fast entry into play.

The current version prioritizes a playable tracer bullet: quick takeoff, system-controlled enemies, escalating survival waves, and local high scores without requiring login. The process is documented through domain context and ADRs so the original PvP decisions stay separate from the new arcade loop.